The Sims 4 University is What The Community Wants, Right? (Discover University)

The Sims 4 University is What The Community Wants, Right? (Discover University)

October 21, 2019 100 By Stanley Isaacs


So, it really does look like we will get a
University announcement sooner rather than later given recent leaks. This video stands whether that happens or
not, because it’s really meant for discussion. To be clear, everything I say is speculation
based on how this type of thing has been handled in the past. I just want to get it out there… I don’t personally understand why so many
people want a University pack. Now, I do get that not having University is
a missing element for a life simulator that people feel is needed, but the reason it confuses
me is I don’t see how it’ll improve gameplay outside of university at all and I personally
see self contained stuff as kind of weak. You go to college, you do the work, get a
degree and resume your normal life. That’s what it probably has to boil down to
because that is the nature of the university experience. The requirements for University to be done
right are steep – it needs to be fun while you’re there to make you want to do it again
– simply by virtue of this hypothetically being a full blown Expansion. It could also accomplish making you want to
go again by having nice but not too overpowered rewards. Rewards so powerful they ruin the game. There are plenty of players that play only
for the story of their Sims and don’t mind the lack of depth, and they are likely to
be OK with this. But at the same time I think those people
who are OK with it would love some of my ideas, so let me know what you think of some of this. I understand you kind of want to go away with
your Sim and experience something different for a while where you don’t have to worry
about money, but, the idea of it feels like a vacation pack to me. Now hear me out there. It’s kind of like Outdoor retreat for Young
Adults but there’s a problem with that. Many of the people I talk to say they rarely
traveled beyond their first playthroughs of Outdoor Retreat. I think a big reason for this is that there
isn’t a lasting impact of having gone on a vacation beyond your own storytelling, so
it doesn’t lead players to want to do so. There isn’t a reward that sticks around a
while. Like, I’m so happy I just went on vacation. Now I really don’t need fun, let’s get back
to work (enthusiastically). Just being there should largely handle the
fun need but.. it doesn’t. This is the kind of thing that, being programmed
in, would help to draw me back to using a pack like Outdoor retreat. A desire to have a drawn out fun session,
and it could just be connected to existing paid time off. A desire for a vacation even if at home and
a benefit to having taken one. So, your Sim can stay at home or go to Granite
Falls, and when they are done they are better able to use the work hard career tone for
a while before this depletes and they need another vacation. I think we’d all be pretty upset if class
were just another rabbit hole, so what might that be like? I’m hoping it’s not just like Get to Work
careers, but would like to see some hands on learning involved so we aren’t just watching
Sims in class. Balancing your Sim’s life at college will
be a big part of things. Spread out class times, but events all over
the place. I would like to see fraternity life be interesting
enough that I want to do it, which means I have to carefully manage time in order to
make it to a party. So you’ll go to classes, and maybe participate
in some sorority or fraternity, maybe you build up reputation in that group. You will need to balance life and get good
grades. When it’s all over and you graduate, maybe
you get a bonus boost that only applies to Sims with college. You’re then back to a normal Sim life. So it’s necessarily going to be to some extent
like Outdoor Retreat, and even if it’s not done like Sims 3 – where they freeze time
while you are away, it’s inevitably going to lead to the same life without really doing
a lot to the core gameplay. That’s why it needs to be really fun on campus. But it not being a pack that’ll really make
off-campus gameplay more fun is why I don’t see why it’s such a frequently requested pack. So many of us want packs that add depth to
the game, and self-contained experiences are the opposite of that. The best packs should change the gameplay
and have features you can use any time. Not self-contained experiences. These are often left to rot except when we
use their build mode and CAS additions. My fear is that a University Expansion could
be done like it was in Sims 3, but without having Sims 3’s strengths. Take the reward Sims 3 had of extra trait
slots, even though traits are less impactful in 4. Another obvious reward for finishing college
is a boost in skill or career levels. Maybe you gain skills faster while there,
maybe you start higher rank in a career when you’re done. Problem is, those things can already be done
without college in a few ways. The reputation system from Get Famous already
offers you jobs for having a good reputation. You can also buy the connections reward trait. So we kind of already have those as ways to
skip those early levels so it’s not a good reward for replay value, except for storytellers. Adding another way of doing that is problematic
to me, because Sims 4’s careers system is not particularly compelling. You’re often better off pursuing a skill because
of Sims 4’s old fashioned career schedules. Yes plenty of people have to go in at a particular
time, but we don’t have anything like Workaholic from Sims 3 to let you get work done from
home. Another thing making Sims 3’s a bit more interesting,
is that there were unique rewards to many careers, like the ability to sign autographs
you get as an athlete whereas in 4 a lot of the rewards are objects or a new book type
you can write. It’s a side note but the objects only accessible
as career promotions in 4 are just a strange hindrance, because unless I’m trying to buy
a rocket launcher you bet if I have the money a company’s going to sell it to me. They’re not going to say, “Sorry Sir only
AUTHORS can buy this desk”. It’s a five year old mistake they probably
should undo, but the team doing this would make careers feel even less special I guess. So, Career rewards as the reason for going
to University are kind of weak. Starting in rank 4 or 5 of a career just gives
me more money, a thing we already have in abundance, and as I’ve said we already have
means of jumping career levels. Since college is likely to take a while, after
the first time it may be better to just skip college all together. Maybe there would be different groups, like
in 3, with the nerds, jocks and rebels. Maybe townies will hail from these groups
and you’ll have a bonus to friendship with them. But again, we don’t have much of a reason
to pursue numerous friendships. I feel like this is fixable. So, something that I’d be asking for is… I’d like to see some systems built into play
that do reward you for having actual friends – such as Sims desiring friends, being sad
without them, or to be friends with certain types of Sims in the first place, because
they don’t. Sims don’t want friends, they don’t care if
they’re unmarried or if no one likes them. They’re just a bunch of grinning sociopaths
who seek only to use others to fill their social need bar. Passive bonuses for having lots of friends
could be pretty interesting. See you can buy a trait to be well connected,
but what if you could achieve this just by having friends, letting you work your way
up the ladder through connections alone vs this simple switch that’s thrown that makes
you well connected. Or, what if chatting with friends actually
gave you a bigger social need boost than asking some random townie how their day’s going and
confessing your crippling fear of vampires? What if interactions with friends lasted to
where your social need stayed strong, because you have a good support network built up thanks
to all those friendships you made. You aren’t lonely just because you didn’t
talk to someone in 12 hours. You are a person with friends, and this would
also let some people have that fantasy. Now… I will say something they could add in that
I’d like, and I’d even accept rabbit holes! Paid classes, yeah pick a skill, take a class
at the university and gain a couple of levels. But not that simple. If you fully finish a class, your gains are
better from here on out. Just to a small degree. Maybe do a few of them and your Sim just gobbles
up info much faster. Pay your way to being well-educated, I mean..
it’s part of the point. Sims picking up random skill boosts in classes
in a way that makes sense would also be cool. Another thing is, I’d like to be saddled with
debt after college and have to repay it, or have my Sim parents pay for the kid to go
to college if he doesn’t get good grades in high school. We have way too much money and not enough
to spend it on, and this gives High School a bigger purpose. Right now you already get accelerated career
gains from that, too. So, I hope they make University matter somewhat
to us players that like to come up with good combos and strategize a little. So, I doubt everything will be exactly as
I’ve imagined it here, but due to these things I have said I feel it’s a tough pack to get
right in the current generation of The Sims. Four has its charms but it’s biggest strength
is building, so people are asking for university gameplay and are going to expect it to have
an impact on their Sim beyond school. Cuz, you’re going to school for a reason. It’s about what’s after, too. Let’s hope that thy can pull this off in a
way that makes repeat visits to university a desirable thing, because we’re talking about
the idea of a $40 Expansion here. It needs to have a good bit of gameplay and
impact Sims in new ways, in ways that carry over into adulthood. So we all probably have different desires. To some of you wanting University, what is
it that gets you excited? Have some of my ideas sounded fun to you? What do you hope for with regards to university’s
gameplay and how do you think they could make graduates more effective than non-graduates? I’m only interested in civil discussion here
so please be kind to one another and have a nice week. I’m watching for news on an announcement and
plan to do some more guides in the meantime. Obviously my voice is not perfect yet, but
I”m getting better. I’ve reworked thumbnails a lot in the past
week, and I”m sorry if that causes confusion if you go to look for an old video. Most of the titles are close or unchanged. But, I was told my thumbs sucked, they were
right. It was the best feedback I’d gotten recently
so I took the opportunity of being sick to learn some photoshop. They’re not perfect, but they’re better.